Hold the gift: claiming a reward now feels like one

Hi, I'm Dan, PointUp's founder. Every message sent through the app's support form lands with me, and most of what we build starts there. This release is a little different: it is one we wanted to make ourselves, for the part of a reward chart for kids that matters most to them, the moment they spend their Gold.
Why the moment matters
A child might save for weeks for a movie night. Until now, claiming it was a plain question and a button. It worked, but it did not feel like the end of all that effort.
How it works
Your child taps Get on a reward they can afford, and a gift drops onto the screen. They press and hold it, and it charges up: the box shakes, a sound climbs, three dots light up, and on a phone a buzz builds with it. Let go early and nothing is spent.
When the gift is full, the lid comes off and the reward rises out. CLAIMED! lands, and the Gold they spent and the Gold they have left roll in. Then we tell them you know about it, and you pick the day, as before.
Also in this release
Big families get a faster Quest Board, and Clear All empties the notification inbox in one go. Reward cards scroll with the list, and scheduling a reward no longer hangs on a weak signal.
What is next
Every release starts with what you ask for, so keep asking. If you have already asked for something and it is not here yet, it is on the list, and every extra family asking for it moves it up. The support form in the app comes straight to me, and so does support@point-up.co.uk.